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How to Think Poker

It is almost a contradiction in terms, but in poker, the more you have to think, the less likely it is that you should act. In other words, folding is often the right answer to a particularly hard-thought puzzle.

The act of pondering options is itself a "tell." Put differently, hesitation, lack of confidence, doubt, and uncertainty all telegraph to the other players that your hand is not convincingly strong. It says, "I'll probably fold if pushed hard enough." Hesitation is a "tell" that can come across even in online play. (Beware: It is also one of the easiest false tells, even for a miserable actor.)

The best antidote for having to think is, of course, experience. By confronting the same tactical decision many times, the answer need not be analyzed, but simply remembered.

While in the process of building the experience base necessary to make quick reactions to situations as they develop at the table, a couple of techniques will cut back on the amount of time and mental effort it takes when your turn comes to act.

Remember that over half of a player's cards are visible to the opposition in Stud and Hold'em. With the River card in Seven-Card Stud, four out of seven cards of each player are visible. In Hold'em it is five out of seven. In Omaha it is five out of nine.

Hesitation as a Strategy

Suppose you are dealt a made hand, or your hand comes together nicely very early on. You want to induce players who think their hands are playable to be active in the pot. Obviously, if you start betting aggressively and responding more quickly to your turn than usual (unusually fast play), they will "smell a rat" and flee, if they're smart. If you slow down the play too much, everyone will know you're just a big actor, trying to slow-play a made hand. So keeping the pace about the same is a good starting point, and then perhaps slowing down for just a hesitating moment before making a bet, a call or a raise. If an important-looking card appears on the board in an opponent's hand (in Stud, obviously), feigning the need to collect your thoughts is a good ploy to make everyone think you're playing a draw hand (i.e, still hoping for a certain card).

The opposite of hesitation would be a form of fast-play, designed to shoo away a hesitant player from a hand. If they are thinking too hard, a few quick calls or a raise might successfully make them cave.

In short, being seen as a thinker is OK in circumstances when thinking is not warranted. Being caught thinking when it is required will betray a weak hand.